A Gundam-inspired giant robot for Winamax’s King Five poker tournament. Hero film, large-format posters and tournament interface wallpapers, all built in Unreal Engine.
Winamax King Five Gundam
Soixante Seize and Winamax don’t do ordinary briefs. For the King Five tournament (a five-player poker competition) they came to us with a concept built around a giant Gundam-inspired robot with five crew members inside, each one representing a player in the tournament.
The world needed to feel epic, mechanical, and cinematic. We built everything in Unreal Engine, for the same reasons as always: maximum consistency across formats and the ability to render at the resolution that print demands.
The deliverables covered more ground than a typical campaign. A one-minute hero film, three large-format print posters, and a series of desktop wallpapers integrated directly into the tournament interface. The same environment, the same visual language, adapted to screens ranging from a cinema-scale poster to a laptop desktop.
One minute of film. Three posters. A set of wallpapers living inside the tournament interface. All from the same Unreal Engine environment.
Federico Gonzalez
Mathieu Felix
Javier Pinto
Dan Garotte
Dar Rubinstein
Theophile Farant
Pedro Veloso
Pedro Veloso
Javier Lorés
Dan Garotte
Daniel Guarin
Xevi Polo
Andrés Gil
Vanesa Palmeri