Verizon Virtual Production Keynote

Overview

The Directors from Aggressive approached to us to help them to produce the next Keynote from Verizon.
The company wanted to create a 40 minute video explaining the launching of their 5G network, and all the amazing details of this new service. They wanted to make a different kind of Keynote, more like entertainment show and easy to watch, so they splitted the content in small thematic chapters partnering with different companies like Disney, Apple, NFL and Niantic, each one in presented in a different space.
Because the tight schedule to produce, shoot and post produce the hole film, we decided to use a Virtual Production pipeline to make it work.
Tigrelab was in charge to create all the XR content. We created multiple virtual sets with Unreal engine and Notch, to shoot this huge project in just 4 days in Los Angeles.

Services

  • Virtual Production
  • Art Direction
  • Unreal Set Design
  • Notch Set Design
  • On-Air tittle designs
  • Motion Graphics

Process

The preproduction of the hole show was really challenging, because we had to create 8 digital environments in a really tight deadline. There was one main stage that we used as generic space that was used in several parts of the show, we created a complete rig of dynamic lights to change completely the mood and style of this digital set, making it really flexible and polyvalent with just a couple of tweaks of color and light.
Among the different environments we created with unreal Engine, we made a couple of XR sets with Notch, because we needed a fast a snd simple tool to create dynamic exposable events, for example dynamic bulbs of light for the performance of Britanny Howard, creating audio-reactive content and behaviours with just a simple Black and White map.
Something new that we tested on this show was to create a live interview among to people on different locations. We projected a complete live action environment on real time in to a XR stage, connecting two remote locations in to a single shot without CG or VFX, create a Live in the moment conversation.

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Credits

CLIENT

VERIZON

PRODUCTION AGGRESSIVE

Directors

Alex Topaller & Dan Shapiro

Executive Producer

Alex Aab

Line Producers

Matt O’Shea
Robert Berman

Technical Director

Brandon Epperson

Live Director

Tom Sullivan

DP

Daniel Stewart

B Unit DP

Andrew Brinkhaus

B Unit Camera Operator

Ben Vulhurst

Production Designer

Geoff Flint

Production Supervisors

Dana Eudaily
Audrey Sica

Coordinators

Andrew Neal
Hillary Parker

Talent Producer

Tonia Bishop

Talent Coordinator

Madi Shelpuk

Covid Compliance Officer

Dominique Yuro

Covid Compliance Manager

Tim Schmidt

Covid Compliance Assistant

Wyni Landry

Location Scout

Charlie Love

Stylist

Jessica Huber

Wardrobe Assistant

Jonny Lazzano

Technical Coordinator

Doug Armstrong

Gaffer

Mike Van Meter

Key Grip

David Riggio

BTS Videographer

Joe Miller

BTS Stills Photographer

Christopher Andrew

Script Supervisor

Pauline Gray

Sound Mixer

Bill Martel

B Unit Sound Mixer

Charles Barnhart

VTR

Doug Birdsell

Teleprompter

Robin Sloan

“A” Camera Operator

Joe Coppola

Crane Tech

Joel Fletcher

Stype Technician

Maja Vrbanic
Taja Recik
Frane Anzulovic

Art Dept Lead Man

Chris Newell
Denver Stoddard

Set Decorator

Dean Styers

Set Dresser

Jenny Situ

Set Dresser

Armando Nunez

Prop Master

Freddy Pelaez Posada

Gang Boss

Philip Ellis Quansah

LED Tech

Greg Fedigan

NJ Unit DP

Joe DeSalvo

NJ Unit Production Designer

Andréa Huelse

NJ Unit Producer

Robert Berman

NJ Unit Production Coordinator

Dakota Cruz

NJ Unit Sound

Matt Israel
Kevin K
Max Phillips

Creative Director

EDITORIAL, VFX & DESIGN AGGRESSIVE

Editors:

Jason Yantz
Adam Thomson

Additional Editing

Colton Book

Post Producer

Dustin Pownall

Design Direction

Daniel Shapiro
Alex Topaller

Compositing Lead

Javier Devitt

Compositor

Daniel Shapiro

Storyboard Artist

Mercer Boffey

Additional Unreal Support

Fabio Guedes

Touch Designer Artist

Brandon Epperson

2D Design

Rodier Kidmann
Carmen Angelillo
Bianca Sangalli Moretti

2D Animation

Guido Lambertini
Ana Freitas
Alexis Vargas
Bianca Sangalli Moretti
Daniel Shapiro

Tracking

Daniel Shapiro
Javier Devitt

Post Coordinators

Won Cha
Agustin Capandeguy

Post Managers

Carly Diers

Offline Sound Design & Mix

Trevor Richardson
Wesley Slover

TIGRELAB TEAM

Creative Direction

Federico Gonzalez
Mathieu Felix
Javier Pinto

Production

Agustin Capandeguy

Production Assistant

Andrea Stinga

Post Producer

Andrea Stinga

Unreal Artists

Antonio Nieto
Daniel Guillem
Juan Pablo Salinas
Jhonathan Barrera
Pedro Veloso
Roy Fredy Roncancio

Notch Artist

Antonio Nieto

Unreal Scripting and Programming

Dani Guillem

Motion Graphics

Borja Aguado
Julio Loto
Samuel Checa

3D Artist

Antonio Nieto
Juan Pablo Salinas
Jhonathan Barrera
Julio Loto

Graphic Design

Guillermo Lizarzuay

Tracking

Julio Loto

Edition

Sara Valero