
Verizon Virtual Production Keynote
Overview
The Directors from Aggressive approached to us to help them to produce the next Keynote from Verizon.
The company wanted to create a 40 minute video explaining the launching of their 5G network, and all the amazing details of this new service. They wanted to make a different kind of Keynote, more like entertainment show and easy to watch, so they splitted the content in small thematic chapters partnering with different companies like Disney, Apple, NFL and Niantic, each one in presented in a different space.
Because the tight schedule to produce, shoot and post produce the hole film, we decided to use a Virtual Production pipeline to make it work.
Tigrelab was in charge to create all the XR content. We created multiple virtual sets with Unreal engine and Notch, to shoot this huge project in just 4 days in Los Angeles.
Services
- Virtual Production
- Art Direction
- Unreal Set Design
- Notch Set Design
- On-Air tittle designs
- Motion Graphics
Process
The preproduction of the hole show was really challenging, because we had to create 8 digital environments in a really tight deadline. There was one main stage that we used as generic space that was used in several parts of the show, we created a complete rig of dynamic lights to change completely the mood and style of this digital set, making it really flexible and polyvalent with just a couple of tweaks of color and light.
Among the different environments we created with unreal Engine, we made a couple of XR sets with Notch, because we needed a fast a snd simple tool to create dynamic exposable events, for example dynamic bulbs of light for the performance of Britanny Howard, creating audio-reactive content and behaviours with just a simple Black and White map.
Something new that we tested on this show was to create a live interview among to people on different locations. We projected a complete live action environment on real time in to a XR stage, connecting two remote locations in to a single shot without CG or VFX, create a Live in the moment conversation.






































Credits
CLIENT
VERIZON
PRODUCTION AGGRESSIVE
Directors
Alex Topaller & Dan Shapiro
Executive Producer
Alex Aab
Line Producers
Matt O’Shea
Robert Berman
Technical Director
Brandon Epperson
Live Director
Tom Sullivan
DP
Daniel Stewart
B Unit DP
Andrew Brinkhaus
B Unit Camera Operator
Ben Vulhurst
Production Designer
Geoff Flint
Production Supervisors
Dana Eudaily
Audrey Sica
Coordinators
Andrew Neal
Hillary Parker
Talent Producer
Tonia Bishop
Talent Coordinator
Madi Shelpuk
Covid Compliance Officer
Dominique Yuro
Covid Compliance Manager
Tim Schmidt
Covid Compliance Assistant
Wyni Landry
Location Scout
Charlie Love
Stylist
Jessica Huber
Wardrobe Assistant
Jonny Lazzano
Technical Coordinator
Doug Armstrong
Gaffer
Mike Van Meter
Key Grip
David Riggio
BTS Videographer
Joe Miller
BTS Stills Photographer
Christopher Andrew
Script Supervisor
Pauline Gray
Sound Mixer
Bill Martel
B Unit Sound Mixer
Charles Barnhart
VTR
Doug Birdsell
Teleprompter
Robin Sloan
“A” Camera Operator
Joe Coppola
Crane Tech
Joel Fletcher
Stype Technician
Maja Vrbanic
Taja Recik
Frane Anzulovic
Art Dept Lead Man
Chris Newell
Denver Stoddard
Set Decorator
Dean Styers
Set Dresser
Jenny Situ
Set Dresser
Armando Nunez
Prop Master
Freddy Pelaez Posada
Gang Boss
Philip Ellis Quansah
LED Tech
Greg Fedigan
NJ Unit DP
Joe DeSalvo
NJ Unit Production Designer
Andréa Huelse
NJ Unit Producer
Robert Berman
NJ Unit Production Coordinator
Dakota Cruz
NJ Unit Sound
Matt Israel
Kevin K
Max Phillips
Creative Director
EDITORIAL, VFX & DESIGN AGGRESSIVE
Editors:
Jason Yantz
Adam Thomson
Additional Editing
Colton Book
Post Producer
Dustin Pownall
Design Direction
Daniel Shapiro
Alex Topaller
Compositing Lead
Javier Devitt
Compositor
Daniel Shapiro
Storyboard Artist
Mercer Boffey
Additional Unreal Support
Fabio Guedes
Touch Designer Artist
Brandon Epperson
2D Design
Rodier Kidmann
Carmen Angelillo
Bianca Sangalli Moretti
2D Animation
Guido Lambertini
Ana Freitas
Alexis Vargas
Bianca Sangalli Moretti
Daniel Shapiro
Tracking
Daniel Shapiro
Javier Devitt
Post Coordinators
Won Cha
Agustin Capandeguy
Post Managers
Carly Diers
Offline Sound Design & Mix
Trevor Richardson
Wesley Slover
TIGRELAB TEAM
Creative Direction
Federico Gonzalez
Mathieu Felix
Javier Pinto
Production
Agustin Capandeguy
Production Assistant
Andrea Stinga
Post Producer
Andrea Stinga
Unreal Artists
Antonio Nieto
Daniel Guillem
Juan Pablo Salinas
Jhonathan Barrera
Pedro Veloso
Roy Fredy Roncancio
Notch Artist
Antonio Nieto
Unreal Scripting and Programming
Dani Guillem
Motion Graphics
Borja Aguado
Julio Loto
Samuel Checa
3D Artist
Antonio Nieto
Juan Pablo Salinas
Jhonathan Barrera
Julio Loto
Graphic Design
Guillermo Lizarzuay
Tracking
Julio Loto
Edition
Sara Valero